AI Insights · Timothy · October 2025
Top Vikings Games on Android in Greece, Q3 2025
Explore the performance trends of the top five Vikings games on Android in Greece during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the top Vikings-themed games on the Android platform in Greece showcased varying performance in terms of revenue, downloads, and active users. Here’s a closer look at how each game fared based on data from Sensor Tower.
Viking Rise saw a gradual decrease in weekly revenue, starting at around $703 in late June and closing the quarter at $498. The game had a mixed trend in downloads, with an initial spike in mid-August reaching 262 downloads. Active users fluctuated, peaking at 6.3K in early July and declining to 4.9K by the end of September.
Vikingard experienced a notable increase in weekly revenue, starting at $38 in mid-July and climbing to $1.1K by late September. Downloads remained low but stable, while active users showed a slight increase, ending the quarter with 34 users.
Vikings: War of Clans PvP had a fluctuating revenue pattern, starting at $278 and reaching a peak of $396 in mid-August. Downloads were sporadic, with a significant spike of 186 downloads in mid-September. Active users varied, concluding the quarter with 194 users.
Bad North: Jotunn Edition maintained a low revenue stream, averaging around $18 throughout the quarter. Downloads and active users remained minimal, with slight variations week by week.
Viking Clan: Ragnarok had limited data available, with revenue peaking at $25 in late June and no significant download or active user activity recorded.
For more detailed insights and trends, visit Sensor Tower to explore the complete data set.